The Absent Student
The campus is empty. A missing notice has your name on it.
PLAY LEVEL 1 →The Stolen Pitch · Aira’s disappearance begins at NASCON. Follow the evidence through COMSATS, a false future, and the choice that ends it.
The campus is empty. A missing notice has your name on it.
PLAY LEVEL 1 →Return to COMSATS and recover the first build’s name.
PLAY LEVEL 2 →NASCON has a winner. It has no record of Hadi. Advance the empty courtyard, preserve a witness, and recover the approval that should never have been signed.
PLAY LEVEL 3 →Two campuses occupy the same courtyard. Echo has brought Aira to the version of herself who signed the authorization. Stabilize both histories before choosing who can cross with you.
PLAY LEVEL 4 →The presentation is waiting. Hadi is trapped in a preserved memory, and the launch would overwrite the only history that still contains him. Aira must decide what Home is allowed to change.
PLAY LEVEL 5 →WASD: move · Shift: run · E: interact · Z: time / memory · F: fire · J: journal. Voice and music controls are available in each chapter. Continue in the same tab to carry your Level 4 companion into the finale.